The Arm Mali processors are mainly for Android phones and it can scale very well. The T760MP2 is a mobile graphics solution for smartphones. This chip came out in 2015 and it has been used in a number of mobile phones since then. There is a small list below.
The T760 can scale from 1 to 16. The MP2 means that this GPU has 2 cores. That is 2 clusters clocked at up to 700 MHz. This is about 48 GFlops and should be about 1/3 the ability of the T760 MP6. That would be theoretical and not actual.
API Support
– OpenGL® ES 1.1, 2.0, 3.0, 3.1, 3.2 – Vulkan 1.0* – OpenCL™ 1.1, – DirectX® 11, – RenderScript™
Multi-Core Scaling
– 1 to 16 cores
Mobile Phones – Sony Xperia C4Below you will find a comparison of the GPU to others in the same make and also other companies. You will note that the GFXBench can be accessed online. Below is an example of it compared to others. You can also look at the mobile phone itself for its specs.
GFXBench 3.0 – Manhattan Offscreen OGL off screenQualcomm Adreno 305 | -58% |
Qualcomm Adreno 320 | -2% |
Mali-T760MP2 | 0 |
Qualcomm Adreno 405 | 41% |
ARM Mali-T860 MP2 | 49% |
ARM Mali-T628 MP4 | 57% |
ARM Mali-T760 MP4 | 61% |
ARM Mali-T830 MP2 | 70% |
ARM Mali-T628 MP6 | 73% |
PowerVR G6400 | 102% |
Qualcomm Adreno 506 | 126% |
Below is a brief breakdown of the GPU. The frequency might vary depending on its implementation. In the Sony Xperia range it is normally at about 600 MHz. Note that this is only for the GPU with 2 cores. search this website for the others.
Codename | Midgard (3rd Generation) |
Architecture | Midgard (3rd-gen) |
Pipelines | 2 – unified |
Core Speed | ~700 MHz |
Shared Memory | no |
DirectX | DirectX 11.1 |
Features | OpenGL ES 3.1, OpenCL 1.1, DirectX 11.1, Renderscript, FSAA/MSAA |
Date of Announcement | 01.10.2013 |